We are a small game studio in Northern California that has published three titles for the iPhone platform, now working on a new title for the iPad.
With our games we try to provide entertainment that is engaging and lively enough for kids, but stimulating enough for grownups.
The iPad allows a new kind of game play, where there can be multiple players gathered together in a social setting like the family den, living room or the family van. We have several ideas that can take advantage of this new multi-touch playing field.
We need two pairs of small, simple illustrations in various poses.
For this iPad game, there will be several pairs of character figures that are classic opponents, such as cats & dogs, or wolves & sheep, or fox & chickens.
Eventually we'll need many pairs of such characters, but for now we can start with just two pairs:
1. A cat and a dog.
2. The second pair is entirely up to you. It does not have to be animals. For example, ninja vs. zombie, baby dragon vs. little prince, etc.
For each character, there should be three poses, which will eventually serve as the basis for an animated sequence. So for example, a cat character would have three illustrations: at rest, crouching and leaping
These poses are entirely up to you, but we need 3 poses per character, which means a total of 12 illustrations.
Illustration Style: We only need the character figures -- no need for detailed backgrounds or any other figures. The characters are small (80 pixels), so you have to convey a lot with just a few strokes of the pen.
The more comic and original the characters, the better. The character figures should connect emotionally with the user, i.e., be cute, engaging, with large eyes -- but not trite.
Illustration Format: The format can be Photoshop or Illustrator. Each character should fit within a square, 80 pixels per side. Four characters times 3 poses each = 12 drawings total.